Editing of libraries table

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For special maps for which non-standard styles of objects are necessary, the user is offered to form them himself, applying the styles of objects used in the classifier. Such symbols can be programmed in separate dynamic libraries (DLL) and be connected to the classifier.

For connection of libraries to the classifier Library bookmark is used.

In the upper list the Name field may be edited.

To add or to delete the current library it is possible by pressing the corresponding button. Cancel button serves for a cancellation of all changes. For saving values of libraries use Save button. By Ok button all changes in the classifier are entered on the disk.

In the low part of dialog at the left those objects are displayed, at which image the chosen function of the marked library is used. On the right the functions of the given library, set by the user and types of used parameters are displayed. By double pressing onto the image of object a transition into the table of objects happens (Objects bookmark).